Poison kills zombies Draw the path the poison bottle takes to kill the zombies. Conquer the hexagons Conquer the maximum number of hexes before the field is full and the enemy has more than you. Advance by creating or jumping to touch enemy tiles and if you touch them they become yours. Save the red square Make the square go down without hitting any structure hard. Break the boxes so that they disappear and you can make it go down. The green door Reach the green door without being seen by the enemies.
Tiles Toss the pieces to one side so that they fall and fill the entire enclosure without any of them standing upright. The attack of the hens Kill all the chickens that come to attack your defences. Cut half Shoot the target to split the object in half. The less percentage you do the same, the less money you will earn. Ball multiplier Shoot the balls through the multipliers with the highest number to get more balls at the end.
Hit the ball The objective is to make the red ball fall into the green basket and to do this you must cut the wood at the right point so that the ball rolls or falls into the basket.
Superhero Pick up enemies and move them against walls or objects with as few clicks as possible. Bowling rope Break the rope that holds the objects so that the ball can touch the pins and throw them all to pass to the next level. Pintball clash Mark your opponent so that he loses lives. Use objects in your environment to give the ball more power to move.
Multiply the money Multiply the money you have to get more each time. But if you touch any of the red ones, you will lose money. The impostor Kill the other people to come last and win.
War robot Draw your robot to fight the enemy and defeat him before he does. The flight of the pig Take the star to open the hole and move on to the next level. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book.
Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3. Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses.
The happy monkeys and the monster musician Make both the monkeys and the monster happy again. Free the forest fairy Find the way to free the fairy of the forest among the clues and small games.
The happy monkeys, the wolf and the sheep Find the clovers and give each character what they need to be happy again. The Adventures of Venom Dodge all the obstacles in the shortest time possible to get more stars. Happy monkeys help the alien Find a way to keep both the monkeys and the alien happy in this game. The ghost mansion 8 Find the hidden ghosts of the images.
The adventure of going to school It will take you to the memory of your school life because this game is a real simulation of real offroad school bus driving adventure. This is the time to show your friends professional offroad school bus driving skills. Be the best high school bus games driver by showing your punctuality and highway driving skills. Vikings VS Skeletons This is a fun side adventure game that is played on a 2d platform.
Treasure Knights Treasure Knights is an addictive logic game in which your mission is to help a hero find a lost treasure. He can handle everything, though, as long as he's gets a good night rest Good think he has you to point and click all the obstacles out of his platforming path! Good Night Mr. Snoozleberg's first chapter was released back in practically ancient in internet gaming terms.
It may be an oldie, but it's definitely a goodie. Each screen is represented with a single screenshot. The cyan line shows an approximation of Mr. Snoozleberg's ideal path through the screen, and the yellow numbers indicate the objects you have to interact with to keep him on that path, in the order that they'll affect him. It may be beneficial to interact with some objects, especially movable ones, earlier than you need to.
A yellow line from a number to a yellow circle indicates a movable object; the number is its original position, and the circle is where it ought to go. Some objects will have to be clicked more than once, and many will reset shortly after they're clicked, so think about the timing. If an object is clickable but has no number, it's a red herring. Interesting game. It can be frustrating searching for the next thing to click the changing cursor helps, but not much , and the timing can be tight, but I'm enjoying it.
Anyone else here remember Sarbakan's Arcane series? I played it several times when I was younger. It was a great adventure series. I remember playing this game as a kid. Didn't like it.
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